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Preview on post is just for preview, it's not working because Patreon is Patreon, to watch click on link above


So, it's start) I made 2 basic rigs[Futanari Mileena and Tanya], so i can already work with them, but there is still a lot of work, i need to come up with a way to interact with the face so that i don’t have to animate each bone separately, it’s difficult to do it manually so that it looks alive, so i need to come up with something. Also, the problem with the hair still remains. Animating hair by hand is a nightmare. That leaves 3 more goals, Make a systematization for the Face, Make physics for individual parts of the body, and make physical hair. And after that i will make a long animation, which I plan to do for more than a year.

And there is one more problem, but already concerning the blender directly. Blender automatically smoothes the animation at the beginning and at the end, which gives the effect of stopping during loop replay. For long animations with different start and end, this is not a problem, but making looped animations is also a nightmare fro now, for every important bone, for example, the neck, or any other that has a sharp movement in the end frame area of the loop, i need to do smoothing manually using curves in grpah editor. It's not a problem when there are 1 or 3 bones, but when there are 10 or 30 of them it's already a problem. I need to find automatic solution to this problem too.

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Tanya_Blowjob_001_1.mp4

Comments

Ted Jones

Woo hoo! Yes!

shizzyzzzzzz

Looks like link is not working, need to fix that

MKA

Shizzy branching out into animations? Hell fuckin yeah!

shizzyzzzzzz

i'll try to use mega for embedding

shizzyzzzzzz

anyway u can check animation from attached files right now

shizzyzzzzzz

Okay, i will add just clickable Link to google drive, looks like patreon not understands any other embeddings exept youtube or vimeo

Zen

Animation is smooth af. Great work my dude.

REALLUKE

Damn, looking forward to animations !

OzkitarCR

Amazing work

caput4ever

Definitely hyped for animations!

Ted Jones

Can you use I.K. Rigging and Shape keys to help with your animation?

shizzyzzzzzz

I will not use any shapekey for face or for body ever anymore, becuse it's always a problem, when u trying to update something with applying modificators and etc. I will try to find wnother solution, or i will try to re-rig face, with some depended bones or something, like rigify addon in blender. Probably i will try to create just poses for key expressions and will mix them with each other, or with drivers, if i will find a way to do smooth transitions between poses, anyway i will find solution in one way or another

Eppy-Logg

Pretty cool!