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Hello everyone,


Not much new stuff as the month of May have been dedicated to bugs fix and other corrections on Chapter 2. Thanks to the help of Jas149, the code have been rework on some parts on the latest version of the game.


If you keep having crashes, take a screenshot of the error message and send it to me. I'm clueless about programming and I really need to gather as much error messages as I can to see what's the problem is with Jas.


For Chapter 3, we start discussing the story with Personalias and we have a pretty clear idea of the scenes and story branches that we want.


On technical aspects, I plan on reworking the choices sequences to give the player the time to understand he's facing a choice. It wil be a little update of what we currently have, just to make sure that the player doesnt' skip a choice by error.


Also, lot of work on Npcs and maps. The maps I'm currently using are full of events and if I add more, that can begin to be a framerate issue (and a mess to deal with). So, I'm redoing the maps in order to have less events per maps.


On the graphic part, what's going to take the most time are the new bustsets variations for Eclair, Mishelle and Vince. And of course, the new pictures and the new sprites.


On game mechanics, it's also heavy. Potty system for day 3 will be more complete, with more adaptations depending on Eclair's maturity level.


The writting going to be tough as well, with the different branches and the dialogues adapting the maturity level.


So, lot of stuff to deal with ! For now, I'm planning on ten to eleven months to have it done. I know that sound like a lot of time but I feel like it's the minimum to have a polish product.


I leave you with all the pictures from day 2 in a larger resolution. Once again, thanks to all the artists who collaborate with us !


See you next month with more progress, I hope !


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