Home Artists Posts Import Register

Content

Hey! so, this is the first time I'm working on code that intensely x) (16h a day :s), it was long but I've learned many many things! 

These last 2 days I was working on a new code architecture. The reason is that some computers can't handle the amount of data to load at the beginning.
___(If you don't understand the next part, that's not important)

In unity, I'm working in a scene. I'm putting every elements that I want to display on your screen, and every elements that needs to be saved.

Actually, there was a big amount of quests to load, and an enormous amount of Sprites (When I write a dialogue, I'm putting/linking the sprite it needs to be displayed)

 Quests 

I put all the quests as static stuff (it means it's not in the scene), and created just 2 variable that store every variable that needs to be saved.

The new system of quest is working, I mean I've tested many configuration and it seems to work like before (but without loading them)

Images/dialogues

The game is loading more than 2000 sprites, linked to the dialogues.
I've changed the structure and just directly indicated the sprites names in the dialogues declarations (lol), Hrem, in brief, you're not loading all these images anymore, it will just look for the sprite when it's asked to show an image.

The longest part was to rewrite EVERY dialogues (200+) to fit the new system :s

Actually

pretty much all the dialogues are rewrote (I mean the code that handle the dialogues), now I have to adapt few details and verify everything work. 

Tomorrow is my birthday, I wish to give myself a 1 day break on that day, so I'll probably finish it on the 19th ^^.

Having many patrons/game lovers that can't play my games anymore was very problematic to me, so I'm working hard on that to make it accessible to everyone again ^^.
Once this is done, the problem won't appear again!

NB: Many reports of bugs have disappear with these modifications ( guard blocking the map, quest not triggering, etc...

NB2: I will probably finally make the 0.7.2 with caroline AND Pink on next month, I wanted to make it this month but this thing has taken me a lot of time.
If I finish it  on the 19th, I will just get like a week to make that Pink Update, I think It won't be good.

So instead, what I can propose you this end of month is:

  • A working game (lol) very very soon
  • A special Update: Enhancement of many things, like rework of intro/battle system, adding music, a replay of animations, and many little things ^^, at the end of month (I would like the 26th)

Comments

Anonymous

Happy birthday

Anonymous

You deserve a break bro. HAPPY BIRTHDAY!!

Anonymous

I'm a software engineer, so I understand what your going through. I appreciate the hard work & dedication to your customers, but don't forget to take some time to rest; you don't want to burn out. Enjoy your birthday. Also, minor question. Am I missing something, or is there no way to exit the game from fullscreen mode?

Anonymous

I'm an idiot. This my 4th time playing this game, and I just realized that Annia is based on Android 18 from DBZ. (face-palm) Maybe I was distracted by all the boobies...is that a valid excuse?

Michael Chiarcos

Happy Birthday Eroniverse! If you want help with the dialogue you know how to reach me!

Anonymous

Hey Have a Great Birthday! Again the game is great.

Naughty Games

Thats a lot of work I can totally feel you! When we transferred to unity we had A LOT of work ... Happy birthday my friend :)

Anonymous

Have an exciting and restful Happy Birthday

Anonymous

Happy birthday! Have fun :)

Anonymous

Happy Birthday!!!

Anonymous

Happy B-Day and enjoy the break. I usually come back from my day-breaks full of energy and with tons of fresh ideas. Hope you do too :)