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I was trying to sleep yesterday, but my brain refused to stop to work. I had many ideas for that potential mini game, many of your told me it was a good idea to make a minigame to try out features ideas.

I even though I could make it as a mini game, and if it have success then I transform it into a major game later.

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I'm writing this post because I wrote a new scenario in my mind for that minigame, I wasn't supposed to work while trying to sleep but I couldn't help myself.

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For a mini-game with the following objectives:

  • The first arrival on Steam, so I can experiment with all the processes in the field to be sure of what needs to be done for the big projects to get there.

  • Start developing a good system of skill and movement on the map (clicking on doors, etc...)

  • Develop work methods and tools to optimize production, to produce faster while keeping quality at a maximum. I mean like I want to keep it pleasant for me, I don't want to it be "working more" but "work more efficiently".
    I would like to be able to make it by only a few month (From when it starts, not from now) while keeping approximately the same amount of content for DH each month.
    Scenes will then not be built the same way as DH or CWG, for example a lot less new images and a lot more idle pose with expressions.

____ Scenario

Tell me what you think of this scenario:
(It would happens before DH, at the same time as CwG)

Imagine, you're working at the house of the woman you're in love with. She's the director of security technology. She's the one who manages the robots that will block people during the lockdown. You work in her home as a cook, with your best friend doing the cleaning (or something else that fits her better).

With you is a humanoid robot equipped with AI. This is a prototype robot that the director is working on, which would be much more comprehensive than just security.
Remember that sentence in DH talking about creating more friendly robots.

She's very special and tries to understand humans. She's got lots of receptors all over her body and has hidden functionalities that she'll discover later.

When you arrive, you'll meet the Queen (who's still married to the king who was in power), who's friends with the robots' creator. The queen will immediately understand your feelings for her friend.

In a scene with the queen, you'll FAIL to make her cum, and you'll cum way too fast (Ref to Sex skill and Endurance skill). However, the queen will say that you have great potential and that if you train, you'll be able to make her friend fall for you. This is what triggers the desire to train skills.

The Queen knows that the lockdown is coming, and since she knows that you're in love, she finds an excuse for you (And your BFF) to stay at her friend's house when the lockdown starts (the same lockdown as in CwG).

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That was the introduction scene. It gives the confinement setup, quick animated sex scenes, and setup the MC's goal.

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So the situation will be:

You find yourself confined with:

- The head of the robots you're in love with (this happened gradually as you worked at her place, she was very sweet with you.)

- Your BFF, who'll help you train your sex skills, pretending to help you conquer your beloved, but she'll gradually fall for you too.

- the AI Robot, who'll train your endurance, she can do extreme movements (the animations will also be different), in exchange for training her to cook, and allowing her to study human pleasure (I'd also like her to develop feelings).

So we have:

- 1 Character who trains your stamina

- 1 character to train your sex skills

-1 Character who helps the story progress, where you'll have to "pass" stages thanks to your skills.

That would make:
- a kind 35-year-old woman (robot leader)

- a very expressive 28-year-old woman (BFF, older than you, with a bit of an upper hand)

- an AI robot looking 23, "colder", that's 3 very different profiles.

All 3 will be potential end romances. To avoid complicating the game too much, I thought we'd have a Harem finale in all cases, but the romance is to elect your "official" wife without changing the Harem.

The Queen could come back after the confinement for sexual revenge haha!

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I improvised all this while trying to sleep, what do you think?

I've tried to write something that's limited to 3 characters, that justifies the skill system, that's simple (because it's limited to the house/apartment), that's a bit of a link with Heralesia's Lore, that's reminiscent of CwG without copying it.

I'd really like to make a SOLID prototype of a new map and skill system. (DH won't change, I've decided not to change the project until the end so as not to integrate chaos into it).

I'm going to take a week's pause in September, (I'll be working more on Dh to compensate and make sure there's no backlog), so I think I'll be working much more on the mini game concept during that week, and make decisions on if I do it or not. (Yes, I work during my break, it's just a break of "staying on the computer all day long")

=> I haven't really written any more details about the characters' personalities or physiques, but I'm going to use the assets I've created (to redesign the CwG characters), so they'll have a similar style (maybe with new haircuts).

=> I may change direction and not do this scenario at all, but since it came to me suddenly and seemed interesting, I wanted to share it.

What do you think?

Files

Comments

Kingg

That would be awesome and add a lot to the progression of the game

Yokhana Abraham

As always, your commitment to continuity, polish, and community preferences is outstanding. This sounds incredible, especially for us lore monkeys who want to know everything about the country and how everything came to be before we were CwG or working at DH. Top notch work as always.