CwG2 update (Patreon)
Content
I didn't progress a lot, I'm pretty busy with DH right now. Just doin' a post to give some news.
I stopped doing visuals for CwG, because I wanted to update, or make a new style, to the design.
This is just an experiment, not a final view. I was experimenting stuff like doing much more pronounced style, and I simplified shadows/shading. I also worked a bit on maps and line-art simulation.
I still edited the image by hand, but this is the current evolution. I don't know if I'll apply that to other games, or if I'll just keep 2 different styles, one more 3D like DH, with details skins etc... and One more stylized with simple shading, The positive aspect of that, other than the style, is that I can draw over it more more easier, if I wanna draw something that is completely not rendered in 3D, it's possible. I can redraw shadows easily as it's a single color, without the issue of the skin details. Also much more easier to edit animation frame by frame.
Her eyes looks much more like an eye I would draw by hand. I would love to make very different style of eyes, more manga/anime like, and not having (even approximately) the same shape for every characters. Like very different eyes would be amazing, issue is, it require some work for each eyes because moving the eyes will require specific parameter for each eye-style.
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On the story side, I'm working on it, for now I'm in the phrase of:
Preparing an event
Delete it because you have a better idea
Do it again and again
XD
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Also, the new temporary name for CwG2 is "Goddess Selection". I think the title is pretty explicit, we have the goddesses to understand it's linked to CwG, and the Selection to indicate the direct of the game, which will be to select your number one.