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Well this one turned out to be a little different from the rest.  First, since he is leaning over a bit to compensate for the weight, his head is a little lower in frame and at an angle so I had to completely re-do his headdress.  Which meant pushing around all of those stripes for 21 frames.

Fortunately, I recently downloaded DAIN app, an AI frame interpolator that smooths things out.  And it kinda worked!  I only had to do 11 frames at 10 FPS and DAIN app upscaled it to 22 frames at 20 FPS!

It didn't work perfectly, however.  There were some artifacts that I had to paint out, and to be fair there is some complex, fast motion going on with the shoulder flaps.

It would have taken me the same amount of time to just draw each frame... this time.  Next time I might not have to do so much work, and I kind of know what I'm doing now so I don't need to fuck around with stuff to get it to work!

Of course, his headdress completely blocks his left arm here, but that don't matter.  The afnet can be knocked off =)

Anyways, now that the boring clothing stuff is over, its time to get to that mummy he's carrying!

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