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I have reviewed my progress over the last 10 months and chatted with RicoTravis, the programmer, and have come to the conclusion that it is just too much for the two of us to handle.

My initial idea for the game was to be a builder, like prison tycoon, but due to the lack of templates in Unreal engine for that kind of game, it would require more than just the two of us to make it work.

Moreover, none of the bondage-gear assets I have made so far are game-ready, they would require more material and UV work, and some are too high poly to work in-game.

The other idea for a game was to have it be a simple CYOA point and click adventure, probably with FMV sequences, where you have to escape the ARC (but on the way get to witness plenty of kinky, automated human bondage.)  This again would be daunting, since I would have a TON of modeling, animating, and simulating to do.

And I've discussed it on discord.  We have come to conclusion that I should take a break from ARC and peruse what I REALLY want to do:  Gay Mummy Jackal of Egypt!

This game will be a 2D sprite-based action grid game rather than a 3D isometric builder, and as such should be an absolute breeze to program as there are already templates for that sort of game.  Plus, I already have a general outline written up so Rico already has something to work with.

Finally, I'm almost positive that this will have a broader appeal since I got so may votes for Mummy Jackal 10 months ago.

Starting tomorrow (June 8 2020) I will announce the change on FA, as well as change the banner and the home page to reflect the new direction I'm taking.  Hopefully I will get more Patreon supporters, then I will be able to afford to hire an animator to animate all the sprites and I can focus on design and features.

Comments

Anonymous

I'm actually pretty happy with this announcement! And i'm finally able to show my appreciation with a pledge... even if it's a humble one, for now.