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I saw most people liked the skill system, my personal choice is that too, I'm not skilled in build making and I always searching one fitting my combat style on the net...

anyway...

this time the setting is a zombie apocalypse with a shop function... after the first wave of zombies any single person that survived will gain the "survival starting set" composed by a gun, a melee weapon and some points.

The shop sell almost anything like food, ammo, weapons, medicines, raw materials, etc., once something is purchased is gave to the buyer and is its responsability take care of them since is possible that they are stolen by other people.

For be able to purchase things one must have points, such things are gained killing zombies, reclaiming infested places, selling items to the shop but most important, a certain quantity of points are obtained every morning depending on the physical condition of the person (the more one is injuried the less the points obtained). 

> How much zombies are present?
The initial quantity is half the number of the global population, after the beginning the number is kept on the same level by the spawn points.

> How zombies spawn?
The lands, not the oceans, are divided into an enormous number of zones, inside of each zone is present a big disgusting mass of purple pulsing meat that have the duty of keep the number of zombies of its zone to a certain level, after a zombie is generated it will roam in its zone and go in a section of the zone where there are less zombies.
The spawn and the number is influenced by the attitude of the humans that live in that zone, if a human is killed in a zone then the max number of zombies of that area increase and the spawn speed is doubled for 48 hours.

> Can zombies be weakened?
Yes, every time a person die naturally of old age a series of effects take place:
- the max number of zombies in that area is lowered.
- the spawn speed is lowered for 48 hours
- all the zombies become duller, weaker and stupid for 48 hours making them more easy to kill.

> What kind of zombies are present?
The main concept is that there are mainly 2 types of zombies that are the classic slow rotting zombie and the "runner" ones that are similar to the "zombies" of WWZ.

> Can zombies take back a secured zone?
Yes, if a zombie enter the place where there was a spawn point the zombie will start to mutate and transform into a spawner, once the process end it will start to produce zombies like any normal spawner, for this reason the place where a spawner was present must be kept sealed and kept under control.

what I wrote here are the basic things but there are other elements that can be present so here the options:
- Basic Things, it mean that there is the classical equipment we can found in our reality.
- High Tech / Sci Fi, basically aside the normal weapons there are some more like laser rifles and power armors and similar things.
- Scientific Bio-Powers, basically is possible awaken peculiar abilities but in the limit of the "science", for example the powers of the Parasite Eve series and the mutations from the Resident Evil series can be found and obtained since they are "science related" and not "fantasy related" like magic.
- More Zombies, there are other type of zombies like fat one that explode like bombs or that once break release poisonous gas, clawed zombie monsters like the Lickers, etc.

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