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Byakkoya

It's Toji time :D I said it too soon last time but now it works.

Byakkoya

Yeah, THIS is the episode that got people talking about MAPPA and how it treats its employees. The average viewer likely won't notice or care, but to people who pay close attention to animation (or weirdos like me who just like to analyze stuff) it's clear as day that there had to be a LOT of corner cutting with this episode, which is especially noticeable in JJK's "low priority episodes" (a term I've since stopped using) due to the high standard the show has set for itself. Before the cracks and corner cutting manifested in a lack of finer detail, like slightly unfinished drawings and effects animation, but Episode 14 (and bits of prior episodes) are where things start to come apart. Everything past the Mei Mei fight before the OP has issues. I'm not just talking things like slow-mo shots, close ups and stiffness, I'm talking things like the relatively uninteresting choreography and storyboarding, missing frames, and compositing issues. For example: >The background of Dagon's domain (the trees I mean) are blurry and oversaturated, like they were painted in a hurry. >Several instances of visual inconsistency in foreground effects, like the opacity of Naobito's shattered frames or water droplets in Dagon's domain moving at a noticeably low framerate. >The part where Maki runs up to Dagon from behind to hit him with Playful Cloud straight up looks like a slideshow presentation with the amount of missing frames, it is VERY NOTICEABLY unfinished. The part where she hits him and the color of the water that flies up goes by so quickly due to the missing frames it looks like Dagon backhands her out of existence and then something behind him explodes. >The part where Naobito and Maki appear on either side of Dagon to attack him where they just sorta slide in like static figures is also noticeable, though what sticks out even more is what comes after. When they attack the shikigami that comes out of Dagon the part where Naobito freezes the shikigami into a frame before stomping it is missing from the anime entirely and was replaced with a close up slow-mo stomp with no impact, and Maki's swing has even less energy somehow like she's striking nothing. I'll stop, you get the point. The episode's less than stellar scenes made the rounds on twitter, an animator who felt guilty over his unfinished work broke down on twitter, stupid people criticized the animators on twitter. Twitter twitter twitter twitter. Ironically though, the discussion around this episode is what ended up bringing more attention to MAPPA's rampant abuse of it's employees and now even more people are raising awareness of it. So in a sick sort of way the drop in quality ended up helping the animators, like an unintentional SOS message. How funny is that?

NinjaKuma

The nail that sticks out gets hammered, no one notices unless it sticks out. Lets hope things improve in the industry as a whole, imagine learning to animate only to be milked to death by an industry you love...