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Wanted to share this with all of you to thank you for supporting me! Mission 3 is one that I really enjoyed making, and it was really fun adding elements that I haven't used for a while (all the back to my first LoL game actually, haha). You'll see what I mean towards the end. Enjoy!

Oh, and there are multiple endings for this one ;)

Full link only https://mega.nz/file/LgUQHKKA#e8LzB3VlLurAOr0zlUoRSzhXi5OfAjxC5JABlrO1qDo

Key only: e8LzB3VlLurAOr0zlUoRSzhXi5OfAjxC5JABlrO1qDo

Files

253.44 MB file on MEGA

Comments

Bob Show

Mission 2 was a bit boring so I'm happy to say that this was such an amazing update. Fun tickling scenarios. I like that the leaders get more tickling scenes and earlier too. It was fun having the outlaws banter with the player. And forcing an escape time got me really engaged. Kinda disappointed that Rahil's bedtime tickling was so short but she got plenty this episode so it makes sense.

Bob Show

Oh, I'm also really curious about what will happen with the Commonwealth soldier that we didn't get to save. It would be fun to have a turncoat, or maybe a spy.

oneortheother

Ahaha, thanks very much! Yeah, the feedback from Mission 2 was that it was a little on the simple side too, but I think I was really busy that week so I wasn't able to devote as much time to it as I would have liked and stick to my 'weekly update' target. I haven't used the timer since Katarina's encounter in the LoL game, I believe! So it was fun to use that again and force replayability since there isn't really enough time to visit all the rooms. As for the turncoats, all I can say is there will be lots of betrayal, haha. Thanks for the comment!