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Hey, everyone, in today's devlog I wanted to talk about why we are doing OCs, considering we are going to show some new ones!

First of all, even though Beach City has a lot of denizens, they are not enough to fill the things we are doing, especially with original locations needed for the game somewhat. The idea is that these OCs and new locations will actually accommodate and work with actual SU characters. For example, we are adding a hospital, seems like beach city doesn't have one, and it has to be there for a very particular fan favorite character. Beach City, however, doesn't have enough denizens to fill in these new places as far as we are aware (and we have done quite some research). That's why we need these new OCs to fill in smaller roles on new locations.

That being said, here are our new OCs, minus one. They all have particular tasks around the city, but hey won't have as much focus as SU characters will, I mean, this is a SU game. They will have content, yes, but not nearly as much as everyone else. We don't want to clutter the game with our OCs, and we will only add them if we see it necessary.

I hope you like these new designs, though!

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Comments

Skullmageddon

These OC's look great, It definitely makes the town feel more lively.