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Mutants, the wait is over! Version 0.6 is here! Enjoy! :D

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Password: summer2024

Self-Extracting EXE

https://workupload.com/file/QKnVBZXjJq6

https://gofile.io/d/Pstj0o

7z Archive

https://gofile.io/d/ohyfvW

https://workupload.com/file/ACF6WgeVbtL

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CHANGELOG

- Over 30 new quests in Hoover Dam and Maxson Bunker

- Improved party management inside and outside of combat

- 100+ new items and weapons

- 100+ new Traits and Perks. Also improved their descriptions

- Many bugfixes

- Multiple vehicles

- Free-roaming caravans

- Reworked special encounters

- Starvation and dehydratation system on Hard difficulty

- Integrated many features from Fallout 2 Mechanics MiniRework mod

- New main story content

- New craftable items including books

- New UI button for quick crafting access

- New Talking Heads

- New music tracks

- New title video

- Upscaled all videos. Thanks gustarballs1983!

- Subtitles for "A is for Atom"

- Updated sfall to version 4.4.4

Comments

Renzo Scuro

Hello, Windows defender do not like this installer at all. It detects (Trojan:Win32/Phonzy.B!ml)

PJ & Co

There’s no Trojan inside of that file. The only exe inside is the one for HiRes config. You can extract the files using 7z by right-clicking installer and selecting “Open with 7z.”

PJ & Co

Alternatively, you can download the game directly from the source code. I can send you instructions

Renzo Scuro

saddly it doesn't work, 7z refuses to extract anything because of virus detection (I updated my 7z to latest version but the issue remains)

PJ & Co

I’ll submit the file to Microsoft for false positive analysis but will also upload a simple 7z archive. Maybe the self-extracting exe is the issue

JR

I can't believe how fast you guys work!

PJ & Co

Haha thanks, some rest would be nice now to recharge the human batteries

Willem Brits

Again, congratulations PJ and the team! I know very well that it is such hard work creating something like FY and keeping that discipline for driving the project forward. You and the team deserve a nice summer break after this milestone! Well done again and thank you for carrying this legacy of Fallout forward!

Dante DeSanctis

Very exciting, can't wait to dig my teeth into this!

Carlos Mateos Moreno

Hi there! Are the Starvation and dehydratation features debugged? Im trying to delete it interacting with sink and food but these states still persist. Anyway, great job!

PJ & Co

Hi Carlos, it usually takes a max of 30 seconds for those states to go away after you’ve eaten or drank. Regarding those sinks, it will take some time to get all the working sinks able to provide water so that wasn’t done yet in order to not delay 0.6 release.

PJ & Co

Thanks and I hope you enjoy the game so far, besides the issue with hunger system you’ve had. It will be fixed in the next release!

Florida Boi

i cant find anywhere else to ask this so im asking here. Why cant i leave the vault 8 simulation ???

PJ & Co

Hi! You can exit the simulation by interacting with the jukebox inside the Vault

Eric Choi

Hey, can anyone help me fine the patch0000.dat file? That’s the only thing I can’t find in my fallout2 folder

PJ & Co

Hi Eric, you can find that file in the Fallout 2 patch version US 1.02d. You also have to use that version’s fallout2.exe. And you have to provide critter.dat and master.dat from your own Fallout 2 copy.

Clive Cusens

Hi! I wonder whether this is just happening to me or not but once I get past the first map and move to the next ones, they're all empty... like there's nobody there. I've been running around the map and even found another (nameless) built-up area but again there was nobody there. Have I installed this wrong?

PJ & Co

Hi, some of the empty areas are just for progress show. The areas with the most content are Tibbets, Fort Abandon, the Reservation, Maxson Bunker, Hoover Dam, and dozens of special encounters. Next release will feature Mesa Verde.

Clive Cusens

Just to make sure we're on the same page... there are 0 NPCs in the 2 next closest areas to Tibbets. I can't get into Fort Abandon because the steel barrels block the way. The next area close by is built up but also doesn't have a single NPC there.

PJ & Co

Circle Junction is for now unfortunately devoid of NPCs. We hope to be able to finish it soon. All the dialogs and quests have been done but we require some new art pieces. Fort Abandon has plenty of life. The entry gate to the reactor can be lockpicked and there’s a lot happening if you go north to the parking lot/graveyard. From there you can go further west. There’s a main story walkthrough in the main folder which you can follow if you want.