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Hi everyone!

So this is super rare for me, but I do not have a release ready like I normally do today. With the holiday last week I spent some much needed time with both my wife and my families which was great, but took away from map making time. 

But don't worry! I have a few maps I'm currently juggling so instead of a map release today I thought I would give you all some insight on my next month roadmap and plans. 

Next Up

I am working on a map for the DragnaCarta guide for the werewolf Whiteclaw in the Krezk arc. I thought this would be a great map to have considering I am working on the outlying werewolf area of Krezk. This map will be a forest map (non snow since this is south of Krezk) and will take place on the bank of the Raven River. It will be mostly forest with no roads and will include: Raven River flowing through it, an abandoned lumber mill (This is not in the encounter but something I thought was fitting for the area), Whiteclaws cave, and slain hunters / traps as outlined in the write up. I will also do a version without the hunters / traps so you can use this as a generic forest map. If you are curious, the write up can be found here

Future Projects

I had a ton of fun working with Lunch Break Heroes on his Borca content and making some really fun maps for the greater Ravenloft lore. If you have not yet seen them, you can find the LBH video here and you can find my map release (with the written module) here

Given how fun that project was, LBH has asked me to make maps for another encounter write up he is working on for release later in Dec! I can't divulge too much details but what I can say is this will be a small adventure with a horror theme to it. It is generic enough to be placed in any of your games no matter what campaign you are running and will involve a sprawling manor and it's grounds. I've made a few manor maps in my time but this one will be quite grand! Stay tune for that exciting release in Dec. 

Once I am finished with the Whiteclaw lair map, I will be moving to the Werewolf Den. I personally really enjoyed this part of the campaign and I am looking forward to hitting this location. I plan to make both the den itself, and the entire rocky terrain on top of the den to give your players a visual look of the many access points into the den (the rear climb, the chasm up top and of course the main entrance. 

Once this is done, I'm working on a small, very simple quest for a new knight NPC I've included in Argynvostholt. This will be a very Witcher inspired quest and I am making a special swamp map for the encounter. This map can also be used for a generic swamp map for your Berez encounters (Check out the Pyram King video for some amazing examples!). 

If I have time, I still plan to add a version of the Krezk town map with some shops and an inn. I know this is not in the module, but I know a few people who run shops / inn in Krezk and wanted to make a map to support this. 

Once I am done with the Krez / Werewolf area, I will be moving south to give the Martikovs some love and hit the winery, surrounding forests, and vineyards. Stay tune for that! 

Thanks as always for your support and really excited to release more maps! 

Cheers,

DM Andy

Comments

Matt Derrick

Right on man, everyone deserves a break once in a while, especially during the holidays. Hope it's treating you well and I look forward to seeing what you come up with in the future!

DM_Andy

Thank you Matt! I will post up some sneak peeks this week of the Whiteclaw lair map and the Manor maps I'm working on. Can't wait!