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Not much new things to report. Here's what's going on:

The next version of MMM will not be a big bang type of update, with all the new features I (and you) want, new looks and all. I tried that in 2021 and I got nothing to show. Instead it will look pretty much the same. Just a lot of code has to be redone, working with the new VR system under the hood. I tried this approach before, but back then the new system was missing a few things which made the transition a lot harder. So, right now I'm in the middle of that, I ripped out old stuff and this time around I have already prototyped the things that were the hardest to implement in the new system.

So, I plan to have a alpha version ready in a week or two that I'll give you all and hopefully you'll be able to tell me if there are problems I missed. And if you are an iOS user, you'll be happy to hear: Yes, this will finally fix the "spinning screen" problem with Cardboard VR on newer iOS versions.

Apart from that I plan to bring back the Beta-Tester Tier (at $5) next month and I'll move my versioning to a Year.Release scheme, as in "2022.1", beause I think it's much easier and transparent for everyone.

That's all for today. As always, please get in touch with any questions or problems or comments/thoughts!

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