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Getting back into the swing of animating so I can start hammering stuff out for the next animation. Did 3 sample walkcycle tests just to refresh myself on how the rig I made works.

That third animation is a successful test of things I wanted to make sure the rig could do, such as adding in ad-hoc deformers, as well as made note of some key issues I have with it atm.

Also i love animating fire

I honestly wonder if I should hire storyboard artists tbh to help me with the full thing.

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Zedrin

also iunno, somethin about choppier motion on 2's and 3's looks better to me than stuff on 1's.