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Hey guys, just a quick update on Something To Do With Love's development.

Lately I've been working on the rest of the gameplay related stuff needed for the final version.

Here we have the time passage and weather systems. Weather and time of day will effect certain events or create new ones. You can even check the weather forecast, though that could end up being wrong. Typical.

Variables like this will determine which characters end up where and when, plus more surprises!

Stay tuned for more updates in the future.

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Comments

Anonymous

This location looks less chill hangout and more "Where did you hide the bodies?!" Especially those two in the first column. But characters and atmosphere make all the difference, right?