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No not the pokemon, the render engine! I've begun to mess around with blender 2.8 and what it has to offer. I'm also messing around with the eevee render engine to see if I can get something comparable to cycles. At first I was worried but after spending the night playing with settings I'm rather proud with how this came out. The main benefit of this real time engine is the speed! and more speed means its less painful to render longer animations.

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