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Hi! It's been a while since my last post. So sorry, I've been so busy lately.

Well, I've been experimented with the new shader: vanilla plus by xukmi. It has some neat feature like: multiple light (in studio), tessellation, and much more. The shader are included in the sideloader modpack, so you can get it with kkmanager or latest HFpatch.

This costume is based on artwork by キングニュ~, using vanilla plus's tessellation feature, so the bikinis seems to be pressed down into the body. To make it unequipable, I combined a 'dummy body' (bodysuit clothing) and accStateSync, hence the bulge will return to normal when the bikini is taken off. (instead of applying it directly in the real body)

This costume is supposed to be wear by my Artoria Pendragon Lancer. If you want to use it on another characters or with your own preferred overlays and body setting, you'll have to do some adjustment:

  • In general tab, open Material Editor (body).
  • Export texture: DetailMask, LineMask, MainTex, NormalMap, and NormalMapDetail.
  • Open Accessory tab. Look for Body Suit (ACP). Open Material Editor and import the textures there in the proper places.
  • Open Gloves tab and do the same.
  • You can adjust the bulging level of the skin on 'DisplaceMultiplier' for every dummy bodies.

Example picture of Chariot using this costume:

Well, you can get the coordinate cards here: 

or just use this Experimental Artoria card (only with those 2 costumes included).

Lastly, here's my Mega folder, in case you need anything else.

Files

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