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So through my many attempts to do physics in blender its still not where i would want it to be but its getting better. It just feel like playing with a bunch of knobs and buttons and then waiting for it to compute which can take ages depending on whats on, size, numbers, etc.... Feels like im playing with one of these

Aint perfect, but its getting there :/ 
I feel like theres been Quite a bit of CV and wanted to add another scene that was basically a bonus and trying to implement a lot of the stuff i learned. Most of the stuff iv'e learned hasnt been put in with the project at this point. I dont really plan on changing stuff cus i would need to plan it out and basically do it all again. It still looks good tho.

I would prolly need to get a good add-on for fluids and practice more with other physics to make my scenes even better. I will be rendering more of this stuff and have to go back to sfm to re-render older stuff. I want to get it all together and do some extra stuff i wanted to do with the pov camera shots and things. Also to fix errors i found. (plus the roxy scene was a really quick render)

For now ill be adding audio and rendering.
After that possible the last scene/scenes for this whole project. -TK

Mega AV Futa implied-CV

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