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Hey pattytrons!

Smaller update this week. We've replaced the placeholder art for the reflective Giant's hand shields with mesh that fits the hand more snuggly. The Warrior's shield also has some new art, and plays a satisfying diiiiing sound effect when it is struck. As well, we've done some balance updates and quality of life improvements.

Till next update,

- Davidevs

Prototype Update 0.0.20P

  • Revised the design of Map_Greyblock.
  • Rocket ride can now be destroyed during the transition phase when the Warrior is preparing for liftoff.
  • Reduced health of Warrior shield.
  • Reduced fissure speed from 30m/s to 23.
  • Shields that spawn when the Giant takes damage or has their hands destroy now persist for a minute, up from 15 seconds.
  • Added new mesh for Giant back-of-the-hand shields.
  • Added new mesh for Warrior shield.
  • Added visual and audio effect for when the Warrior's shield is hit by objects.
  • Rocket will no longer explode when it collides with an object in the first 30ms after it is fired. This is intended to prevent the rocket immediately exploding after it is fired and collides with an object the Warrior is close to.
  • Updated some smoke effects.

Files

2021-02-12 11-59-18 Trim

Watch and share 2021-02-12 11-59-18 Trim GIFs by Roystan on Gfycat

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