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Hey all! Quick update this week as we continue to work on some new game mechanics. This update fixes a few glitches in the last build and adds a few new visual effects.

 Updates include: 

  • Improved graphics for damaged rocks
  • Added new visual effect for rocket trails
  • Added new visual effect for bomb fuse
  • Improved visual effect for the burning trees
  • Warrior will now trigger cannon buttons when in ragdoll
  • Fixed issue that caused bombs to randomly immediately explode after being caught and thrown by the Giant
  • Fixed issue where performing a rocket boost while ragdoll'd would not function correctly
  • Fixed issue where Warrior would not correctly flicker white to denote the brief invincibility granted after respawning
  • The Warrior's camera will now face in the direction of the Warrior Start Position in custom maps
  • The Giant will now spawn at the Giant Start Location in custom maps


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