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Kanaboom Stick

Weapon (mace), uncommon

Component: elemental volatile mote of fire

The fact that demons are reborn after being killed on the Material Plane leaves them with a laissez-faire attitude towards self-preservation. Taking advantage of their innate resistance to the elements, they can often be found in possession of these crudely enchanted maces that leave a minor path of flaming destruction in their wake. The only limit to this weapon is how much punishment its wielder can suffer.

As an action, you can stick this magic weapon into an open flame or light it as you would a torch. Either way, the metal glows with incandescent heat as lava-like veins lick up the weapon’s length for 10 minutes, shedding dim light in a 15-foot radius.

Bigger Booms. While this weapon is lit, it creates fiery explosions with each strike. The first time on each of your turns that you hit a target with an attack using it, you, the target, and each creature within 5 feet of the target must make a DC 13 Dexterity saving throw, taking 2d4 fire damage on a failed save or half as much damage on a successful one. Flammable objects within this area are set alight if not being worn or carried.

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Rare variant: Increase the DC to 15 and the damage to 4d4.

Very rare variant: Increase the DC to 16 and the damage to 8d4.

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