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Stungunblade

Weapon (any sword), uncommon (requires attunement)

You’ve heard of magical firearms built seamlessly into sharp swords. You’ve heard of guns created to incapacitate rather than kill. But the combination of all of those could only ever come from the brilliant mind of Branton Quark, to whom the word “can’t” is a challenge, and the word “shouldn’t”, tantamount to blasphemy.

This weapon has 2 charges and regains all expended charges daily at dawn.

Concussive Blast. As an action while holding this sword, you can spend 1 charge to fire a blast of concussive energy at a point you can see within 30 feet of you. Each creature in a 20-foot radius sphere centred on that point must succeed on a DC 13 Strength saving throw or be thrown 10 feet directly away from the centre of the blast and fall prone. A creature that fails the saving throw by 5 or more is stunned until the end of its next turn.

Hextech Recharge. As an action, you can slot a gemstone worth 100 gp or more into the sword, which immediately destroys the gemstone and regains 1 charge. Once this property of the weapon has been used, it can’t be used again until the next dawn.

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Rare variant: Increase the charges to 4 and the save DC to 15.

Very rare variant: Increase the charges to 6 and the save DC to 16. The item has the Point Blank Blast property.

Point Blank Blast. As a reaction when a creature moves within 5 feet of you, you can spend 1 charge to fire a more concentrated blast from your weapon at it. The creature must succeed on a DC 16 Strength saving throw or be thrown 30 feet directly away from you and fall prone. If the creature fails the saving throw by 5 or more, it’s also stunned until the end of its next turn.

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