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Vitalophage

Weapon (any sword), rare

Bacteriophages are minuscule lifeforms that insert their biological code within bacteria, forcing them to produce more copies of the phage. After years of study, renowned artificer Lewis Ruetsap has managed to adapt this process to a larger scale, but many view the consumption of the resulting product as ethically questionable.

This weapon has 3 charges and regains all expended charges daily at dawn.

Lysogenic Alchemy. When you hit a creature with an attack using this weapon, you can spend 1 charge to attempt to inject the creature with the biological material contained in the blade and pommel. The creature must succeed on a DC 15 Constitution saving throw or be infected for 1 minute, during which you can’t infect another creature. As an action, you can sink the sword into the corpse of a creature that died while infected and extract a restorative liquid into the detachable pommel or another appropriate container, producing a potion of greater healing. Potions produced by the sword lose their potency at the next dawn.

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Uncommon variant: Reduce the charges to 2, and the save DC to 13. The sword produces potions of healing instead of potions of greater healing.

Very rare variant: Increase the charges to 5, and the save DC to 16.

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