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Weapon (rapier), very rare

They say the pen is mightier than the sword, but why settle for one when you can have both? When Branton Quark, codenamed ‘Q’, worked for the Fantastical Bureau of Investigation, he developed several transforming devices for his favourite agent, Duble’oo Selvin. The kill quill is a discrete and elegant tool, perfect for smuggling into stationery conventions and book signings, and it has since been adopted by scholars the world over for combatting humanoid-eating bookworms.

The sword has 4 charges and regains 1d4 expended charges daily at dawn.

Retractable Tip. As a bonus action while holding this sword, you can have it change into a mundane looking quill, or back into its original shape. While in the shape of a quill, it can’t be used to make weapon attacks.

Illustrated Bestiary. As an action while holding this sword in either form, you can expend 1 charge to eject ink from its tip into an unoccupied space within 5 feet of you. The ink then rapidly grows and coalesces into the shape of a beast, as long as there is room to accommodate it. The creature can be a giant shark, or mammoth (player’s choice when summoned). Willing creatures can choose to be pushed to unoccupied spaces within 5 feet of the creature to allow it to grow. This mammoth is a construct instead of a beast, is friendly to you and your companions, and takes its turn immediately after yours. You control how the creature moves and behaves during its turn (no action required by you). The ink creature dissolves at the end of your next turn.

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Rare variant: Replace Illustrated Bestiary’s mammoth option with an elephant.

Uncommon variant: Replace Illustrated Bestiary’s giant shark and mammoth options with a rhinoceros and a hunter shark, respectively.

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