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Wondrous item, very rare (requires attunement by a good-aligned creature, enhanceable)

Though most mortals meander to and fro along the line of morality, some particularly devout individuals are so pure that they catch the attention of the gods. Deemed worthy of angel-hood, a god might bestow their divine grace on these holy mortals via such a robe.

While you wear this robe you have a flying speed of 60 feet and you are constantly under the effects of the bless spell.

Penance. If you ever commit an evil act (GM’s decision), this robe loses all magical powers until whoever is attuned to the robe commits an act of extreme selflessness. For example, donating wealth equal to one thousand times your level in gold pieces, spending an uninterrupted 24 hours in prayer, or, if you are a spellcaster, spending all your day’s spell slots in service to others.

Enhanced Attunement: Holy Vow. In return for promising to adhere to the tenets of a particular god (GM’s choice), your attunement to the robe becomes enhanced. While enhanced, this item gains the Broken Promise property. In addition, you can cast the bless spell at will, and can cast the fly spell at 7th-level, causing all affected targets to gain spectral, golden wings. Once you cast the fly spell in this way, you can’t do so again until the following dawn.

Broken Promise. When you commit an evil act or act contrary to the tenets of the god who enhanced this item, this robe loses all magical powers as per the Penance property. In addition, until you commit your act of extreme selflessness, you are under the effects of the bane spell, which can’t be removed by any means short of a wish spell, even if you unattune from the item.

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Rare variant: Reduce the flying speed to 30 feet. While you are blessed by this robe you gain a +1 bonus instead of the usual +1d4. Remove the enhanced attunement properties.

Legendary variant: Increase the flying speed to 90 feet. While you are blessed by this robe you gain a +1d6 bonus instead of the usual +1d4 and you are always under the effects of the detect evil and good spell, and you have advantage on Charisma (Persuasion) checks made against celestials. When you cast the fly spell using the Holy Vow property, the flying speed is 90 feet instead of 60 feet.

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KJ Koch

Should the legendary varient have more than a +1 bonus if it replaces the 1d6?