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Staff, spellcasting focus, rare (requires attunement by a bard, druid, or ranger)

Used in shamanistic rituals to commune with wildlife, this staff is adorned with animal skulls and bones. This staff has 10 charges and regains 1d6 + 4 charges daily at dawn.

Whilst wielding the staff you can expend 1 or more of its charges to cast one of the following spells, using your spell save DC:

Charges                              Spell

1                    animal friendship, speak with animals

2                                  animal messenger

3                                     conjure animals

4                                      dominate beast

If you expend the last charge, the skull on the staff withers and cracks, losing its magic. As part of an 8-hour ritual, the skull can be replaced by that of a beast slain within the last 24 hours. At the next dawn, the staff regains charges as normal.

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