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Quicksilver Rapier

Weapon (special), rare (requires attunement)

Made of true quicksilver - an alloy of mithril, mercury, and silver - this weapon’s blade is in constant, fluid motion. You have a +2 bonus to attack and damage rolls made with this magic, silvered weapon.

While attuned to this weapon, you can expend a bonus action to cause its form to shift to that of any one-handed melee weapon that does not have the heavy property and with which you are proficient. This changes the weapons damage type, damage dice.

[I thought the ranged attack stuff was a bit long. I think this is good and simple as it is. But I’ll write it anyway].

The quicksilver weapon has a special thrown quality; you can use it to make a ranged weapon attack with a range of 30/90 ft. When you hit with this attack, you deal an additional 2d6 poison damage. If the target is a shape changer it takes an additional 2d6 poison damage. Once you have used this feature 3 times, the weapon becomes a quicksilver dagger until the following midnight, when it regrows.


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Anonymous

This is a GORGEOUS weapon and has such fun properties to it. I am definitely going to work this into my campaign! Thank you for this!