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Hi everyone!

In this video, we will delve into PBR materials and use SBSAR to achieve more realistic textures.

Substance Adobe: https://substance3d.adobe.com/community-assets
Substance Ambient: https://ambientcg.com/list
HDRI: https://hdri-haven.com/

Best,  
Pao

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Hola a todos!

En este video vamos a profundizar sobre los materiales PBR y usar SBSAR para lograr texturas más reales.

Video en español en el siguiente enlace: https://youtu.be/5GDfiYvX_5Y 

Pueden descargar el archivo del proyecto abajo.    

Saludos
Pao

Files

PBR Material – Touchdesigner Tutorial [16]

In this video, we will delve into PBR materials and use SBSAR to achieve more realistic textures. Substance Adobe: https://substance3d.adobe.com/community-assets Substance Ambient: https://ambientcg.com/list HDRI: https://hdri-haven.com/ If you have any questions, feel free to ask. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tutorial en español: https://youtu.be/5GDfiYvX_5Y - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 00:00 Welcome 00:10 Introduction 02:07 3D figure base creation 04:10 SBSAR 06:38 Noise to the texture 10:59 Metallic material 12:38 Displace to material 14:13 Fixing UV 16:30 Rotation shape 17:10 Smooth edges 18:49 Color correction 20:10 Double edge 22:00 RGBA Delay 22:50 Luma blur 23:37 Grain filter 24:50 Zoom camera 25:00 Variations 26:09 Environment light 25:00 More variations 29:24 Goodbye - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Files, exclusive content and more: https://www.patreon.com/pao_olea IG: @pao.olea https://www.instagram.com/pao.olea/

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