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In this first part of the project I am dealing with creating photoshop projects in order to have clear ideas. Later I will go to replicate and dynamize everything on Unity.

Obviously I will first deal with the basis on which the game itself rests, thus defining all the various classes I need.

To create the main page I am basing myself on GT2 and GT4, the two chapters that in my opinion have deserved the most.

I am familiar with the C # language but am not very familiar with Unity, I guess it will only be a matter of time before I get used to it.

Can you guess what all these icons do?

(I want to clarify that the assets you will see will not be definitive. Some images may be subject to copyright so I will not be able to use them. I am only using these for testing and they will be changed when the time is right.)


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