Home Artists Posts Import Register

Downloads

Content

Thank You for your patience, the progress is much slower than I thought. It is hard to stay focus after a long day of work, but I will keep trying because making games is what I actually wanted to do.

This is a Pre Alpha, the full version won't deviate too much from this prototype. I might post this to the https://st-hot-dog-king.itch.io/ later on. So if you decided to quit patreon membership someday, just let you know you can still get the demo / alpha version on itchio for free.

I don't have time to test it sufficiently, if you see any bugs, please don't hesitate to contact me.

Files

Comments

Anonymous

Only played for a couple minutes so far but the battle cut-in art for when enemies attack only shows for like 0.5 seconds so you can't actually see it. Could it be set to appear for a longer duration or maybe set so that you need to press a button to advance so we can see the art?

Anonymous

Is Cindy suppose two have a second action per round?

Anonymous

Ah, she only gets a second action when I spam through commands.

TheRiddlerGingerBoy

Looking really good so far! During the penalty mini game, do the liters of fluid collected mean anything? It seems to just disappear afterword.

STHotDogKing

it only represents the boobs size in the mini game, it has no effect to the characters outside the event.

arpecuz

I have a question: how to remove the cobblestone?

STHotDogKing

You will need the ability of Ashly, however she is not available in the pre-alpha yet

landon sills

This looks amazing. Probably one of the best yet. I see some ideas from the Itch IO game Lady hunt are being used. Lady Hunt is one of my favorites by you. The grind was unreal

arpecuz

and also, during the battle, animation is shown only for the heroine, but it is not for the companion. for battle, you need to split the screen and show animations for each character as it is done in games of this kind