Blender Stuff (Patreon)
Content
So some of you might recall that I did some rather rough work using Unity and Blender previously. Having not looked at those two interfaces for a while, getting back into it has been a bit tricky, especially considering the versions of the two programs, blender especially, have changed since I last looked at them. Although, I will say that blender's interface has become slightly friendlier. These are some screen caps of a rough model I threw together.
I've also been looking into some blender presets/techniques, and have engaged in a small, private commission mainly for the sake of practice (not something I usually do). If you look, you might see some stuff floating around. ;)
Hope to post more blender stuff shortly.