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Evening patrons! Apologies for the late release, and as always thank you very much for the patience.


New Vagrant Blade:

-Initial grab animations for Risty have been added. Next update is when some more "in depth" animations will happen.


New Beat City Girls:

-3P animations added for the current enemy. These occur when Kyoko is grabbed from behind and takes a beating. She may enter a stunned state while still being held by an opponent, at which point a 2nd enemy can initiate the grabs.

These latest files can be found here.

All other files have just been sent out. If you missed them, you can catch them again next month. 


Comments

Anonymous

The Risty animation and model looks super nice and very different than a lot of your other models. I like it. Please keep it that way.

Peter Vargas

that bcg update. The 3p grab animation is nice. Hope there's three way kissing or double tit sucking in the future.

Emily

BCG update is nice. I like that the Risty animations are going to be different, I wonder what will happen if you up the enemy spawn count two or three more and make it so the Ai tries to surround you?

Pezantri

The dialogue for the 3p animations in bcg was pretty funny "Did we go too far? No, that's a relief, let's rape her". Risty seems promising too, looking forward to more animations for her. Are you planning to go one character at a time?

bomb

Yeah. I'll be adding them sooner rather than later before the animations for any one character get too extensive.

bomb

Will eventually have scenarios with more enemies when the game has more structure I suppose.

Anonymous

do you think you would ever make a way to delay the animation progression? like a "press space to proceed" or "press x to delay progression"? there's some animations I really like but they happen for only like 3 seconds. idk if you can do this without it looking janky tho lol.

Anonymous

honestly any and all of them, I just love your animations! DoS has most of my favorite though.

bomb

Thanks Green! I'll ponder on implementing this if I find areas it would be appropriate.

Anonymous

In Demon Tale, I would LOVE if you applied captions to the characters as they're caught in an h-animation. An idea, maybe it'd be cute if the characters that you convert could say stuff like "I wanted my first time to be with master", "I'm sorry, master, but it feels so good" or stuff like that. Just basically captions that revolve around the idea that they're absolutely in love with your character and are forced to feel good from someone else, and that bums them out LMAO.

bomb

I might not implement that during standard gameplay with this game. I feel like I'll need the space on screen for other things down the line, and it is already a tad cluttered. Might have some dialog that you can engage in at your base perhaps.