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FINALLY, it seems that we hit that 2nd milestone. So...HURRAHHH, time to celebrate!?

Not just yet... If some of you may recall, we actually hit that benchmark just before August 1st, and when the start of the month rolled in, it was gone before we knew it...Since I wanted to solely update Vagrant Blade once more anyway, next month will only be another Vagrant Blade update. Following that I will bring back the polling. By then our progress will be set in stone and I will be updating two mini games monthly! 

Onto this update. Armor break mechanics are now in there. The first break occurs at 50%, and the 2nd at 0. When her armor is gone, she takes more damage. Also, building it so that there can be differing types of armor that probably break in different ways. Those can be added down the line. I may prioritize adding more characters first. As per freeko's suggestion, I will start a poll for that shortly. 

 Also in this update, different sounds have been implemented. Leina can be knocked down and pummeled, and enemies can be defeated. Next update should have some juicy bits, along with some more added in the way of an interface. There is a small glitch that causes enemies to sometimes jitter on the middle line, but it's not game breaking. Will fix that by next time along with some other things. 

All other files have also been sent out. If you missed them, you can catch them again next month.

Comments

Emily

would think the guys would just run from her.

Freeko Suave

I almost wonder if this could end up being similarly themed to how the old Gladiator arcade game worked. Leina has a shield but does not utilize it yet?

Anonymous

When I go to MEGA to download it’s asking for a decryption key. Anyone else getting this?

Anonymous

Never mind, got it to work now

Anonymous

Can you make female enemies? And can there be more lesbian stuff?

bomb

I'm still thinking the details over. It might end up being character specific.