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UPDATE - Sorry it took so long, I have added the fixed assetbundle here that address the atom explosions in the lobby elevator. I would appear I forgot to edit the box collider for the floor.  I will create a new var file as well a little later, for now you should be able to just add the asset bundle to custom/assets and then just redirect the CUA reference to point to in instead of the original var. 

So as i have said the escort got crazy out of control in size. I tried to use to much scketchfab stuff to put it together, add to that the fact that i was unable to match stuff up the way I wanted, so I built it all from the ground up and separated it into 3 parts. the lobby, the hallway and finally the room.

This is a beta that shows of the basic idea and the different  areas summer will be in as the story unfolds. With the exception of her bedroom where the story will start. I still need to adding some stuff and ad the logo and sort out the lighting but this is basically the look I was going for from the start.   And as always i have added in some new stuff as i learn how to do it, the show works, doors work in the hotel and you can turn the lights on and off. I will be changing out the bed. its just there for scale.

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Tohnbon

There something going on with the elevator. If you put a model in it in the lobby it freaks out.

Hexenv88

really?? ok i will double check the collisions maybe i missed a box collider or something. sorry bro.

Tohnbon

Np

Tohnbon

Cool very nice.