Python Game Hacking Tutorial (Patreon)
Content
Hello again everyone, and welcome back to the python game hacking course. In this article we're going to be writing our first Python external trainer. Before we write any code, let's talk about project structure. Your project can be structured differently, but I have broken this one into three source files and a library folder. The library folder will contain our reusable code, i.e. everything but the game specific code.
And now we have a fully functional Python external hack. Not a good one, but enough to test all of the utility functions that we've written. You know how to make this better, you've done it in C++. The source of the entire trainer is attached for reference. Now go write a better trainer for any game you'd like. When you've got your first external finished move along to the next article. We'll be writing a DLL injector!