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Sup all!!, As you can tell from the title, the detailing on the Leviathan axe is just taking time but once I quickly rendered the above image I thought "damn thats looking good". I've been doing some researching for EL panels that could be sandwiched into the axe head so it can glow like it does in game. The only problem I've found is the battery packs are huge, so will have to do some more research on how many panels I need and how big of a battery pack that would take to power everything and see if it's doable. I have now started on the lower detailing of the axe handle and will do an update when it looks more like the actual game model. 

I've also been progressing with the detailed pipboy. The several radial selectors, LED push buttons and switches that turned up after the last load of stuff were all too big so I'll have to keep searching for them. Here's a screenshot of a few more push buttons in place.

I have started playing Bioshock infinite again and it's reminded me on how awesome that game was and that I've only seen a few 3D printed props from it. Are any of you Infinite fans?, as I was thinking of doing the comstock shotgun, a nice big blunderbuss of a shotgun and a really interesting art deco design for a Bioshock gun. What do you guys think?

On a final note, I have saved a load more CAD files out for you Tinkerer level supporters including some of the power armour helmets which a few of you have asked for. I will keep updating the folder till I finally have all my completed models saved out and in the folder.

As always, if anyone has any questions or comment don't hesitate to ask.

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zzDΞCOYzz

I for one would love to see the comstock shotgun that think looks awesome !!