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# Murren's Men - Update

I've started on the mod! Since the femboy and gamer options got basically equal votes, I'm going for a design thats kind of a combination between the fits on the reference arts of the two. Probably a toggle between cargo pants and bootyshorts, and whatever. 

Monday I have my last final of this term, so I need to focus on that for a bit, so no content until then. There is an exception tho, if anyone suggest a variant of Diluc that I could do I can squeeze that one out monday or tuesday. Besides that I will be focusing 100% on the gaming mod after, which I want to release right when he comes out.

I'll also start pushing out stuff i shouldve done earlier; The megatoggle for Neuvillette that I still need to finish, the chastity version of my Gorou mod (for the like goal on gamebanana) and a version of Lyney with shorts to provide an SFW alternative. I will try to release all of these in the upcoming week(s), also to compensate for the period in which I didnt upload anything.

Naturally all of these will first be early access here.

Since I didnt provide any content for two weeks, 50% of that month's revenue will be used to commission additional content. I can't do a 50% refund, but I want to compensate since I really feel bad about that.

I hope you have enjoyed my content so far, and will in the future!

Cheers, Murren


BASE BODY INFO:

Wassup people!

This is the base body by Murren!

Usage:

1. Set the shapekeys to a preferred format.

2. Apply the shapekeys

3. Apply the subdivision modifier (or keep it)

4. Use Silent's VG Remap Script with the appropriate character

5. Model whatever you want on it

6. Export!

Texture files:

- Normal for custom shapekeys and texturing

- Muscled for Muscled shapekey preset

- Femboy for Femboy shapekey preset

Weights: The body is weighted to a custom armature, which is based on Venti.

Tip: The shapekeys are not meant to be either 0 or 1. In my experience they

work best if you balance them a bit.

For questions, feel free to DM me on discord (@htmlvariable)

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EDIT: Murren told me there was a single unweighted vert in the original release... so download the attached updated blend and use that alongside the texture.

Files