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I've been working my butt off all month on the new version of Fetid Wind,
With completely different style of over-world traversal (4 way direction and every party member Fully animated), Music, Element based battle mechanics, several new features, New Locations, Game overs, Post game overs, Replaying Grab attacks & game overs, and new Mini-games like hotbox survival.

I'm gonna just call this Giga update "Fetid Wind ver 3.0" and try and try to keep consistant

And because of that huge overhaul to...everything the game hasnt been in a stable state like it was in previous versions.
I can't confidently say it's perfectly playable yet but i want to have Something at least for you all to enjoy.

The update will include a new Opening cutscene, Post Game overs where the game never ends, and you must escape an enemies lair when you lose to them, (prompting more naughty interactions to escape)

As well as chapter 2 content like the Robot Town, and Arena!
The robot town will have 2 new bosses (with their post-game over content showing up in later updates)
And the Arena will have the first 6 Combatants Fightable!

The update will drop sometime early next month for $15+ patrons

For now here's a new teaser to show you what to expect from the new direction when you Lose a Fight.

Til then i'll be working my little fishy butt off all day and night to get this playable!

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