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So, the first thing that I finished was the Zoro and Perona animation I’ve spent sometime on. You can watch the video here! Depending on how well the video does, I might might a sequel to it. Even if I don’t, I do plan on working on more One Piece videos in the future. With that out of the way, let’s start talking about some other projects I finished.

I finished the animation for Gohanverse Episode 2 and waiting on one more asset before I start rendering the animation (which is similar to an issue Gohanverse Episode 1 is going through). Until then, I’m going to begin work on Episode 3, which will have Emo Gohan fighting Slick Goku. If you’re unsure who Slick Goku is, he’s a character my friend 2GS Bootlegged came up with. Now the biggest question is…when will I start releasing episodes for Gohanverse?

I’m aiming to start airing episodes of Gohanverse October 26th in a monthly format. That way I have more time to produce the best episodes I can on a consistent basis. However, I do know that I plan on going on break in January 2020 to give myself a bit of a breather. I plan on making an official announcement about the date sometime next week.

To prepare for Season 4 of My Hero Academia, I am working on a very short MHA Blender animation involving Todoroki and Endeavor. I mentioned this in the last post, but I finished gathering the assets for this animation. I could start the animation, but I asked my friend, Rolicious, if he could do a quick storyboard for the animation. I realized while working on this animation for DeathBattle, that I work better with references. I do know this, if I pull this off correctly, then this will be the nicest looking MHA animation I’ve ever worked on.

The current Blender animation I am working on is a very short Super Sonico and Area 51 animation. In fact, I’m at the half way point. But I’m experiencing a bizarre issue in which Sonic’s headset flies far away whenever a child of constraint is applied to it. Once that gets settled, then I can wrap up the animation. 

I’m slowly wrapping up pre-production on the next Nekopara animation coming to the channel. In fact, I tried to livestream it yesterday, but I encountered a problem with Coconut’s model. Whenever I bend her knees, they bend in a weird direction. I will be asking on of my friends if he could fix it. Other than that, Maga Pandon’s model is basically finished. In fact, I could work on his scenes before Coconut is finished. 

Finally, I am trying to wrap up the last bit of Patron commissions, but my schedule is currently bogged down with DeathBattle now. Once I wrap up that animation, then I’ll start focusing on the 1 – 2 patron commissions I need to wrap up. 

Anyway, that’s it for this month’s progress post. Reminder for any new Patrons here, I do have a Discord server and there’s a Patron text chat. We also hold monthly calls there as well. So if you want to join the Discord server, the link to it can be found here! With that said, thank you guys for reading and for the continued support! I’ll continue to do the best I can! Laters!


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