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I'm not going to go into TOO much depth on EVERY change or update, I think that invites people to compare specific parts and I'm not very interested in discussions like that. People like all different types of things and I can't please everybody.

• Nina Broughton

I updated Nina to work nicely with the new decal system. And I updated their shading to be a bit "sharper". I changed Nina's shape around the hips to be a bit more pushed forwards.

I increased the muscles in Nina's calves. I felt they were too small for the weight they're carrying. Increased the general size of Nina's butt. Made some smaller adjustments to their face, increasing fat in the jaw area yet decreasing it around the cheeks.

I tweaked the belly hair too, improving on it's visibility. I removed the sacral hair (hair on the lower back). I felt it didn't add TOO much detail, yet it added a lot to the render times.

Added new eye textures.

• Claudia Broughton

Raised Claudia's eyebrows and slightly reshaped her lower half of her face to resemble Nina's slightly more whilst keeping her age and the years of gravity pulling down on the skin in mind.

Added the new shaders too, the new eye textures and removed the sacral body hair and improved the belly hair. I think Claudia is a more hairy woman in general, so she has a bit more soft fluff on her belly too.

Improved her hair shaders and made changed to her shape too.

• Büla Thazogh

Still working on Büla, but so far I've added the new shaders and eye textures.

I swapped the base model for her genitals to an updated one with more functionality and I changed the overall size and shape of her glans.

I don't think Büla will see many changes to her shape, I'm quite happy with her look.

• Nightclub Test

I tested out the nightclub with Nina and noticed how the scale of the entire environment seems WAY too big. I'd need around 75+ background characters to fill the space in certain angles, which is way, way, way too big. So in the future, I'm going to shrink this environment down quite significantly.

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Comments

DesiLu

Wow the Skins looks incredible, you still create the Skins in Daz directly or inport them?