Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content

BLENDY

• Ported Nina's bed area. Had some weirdness with instances being out of place and had to mess around with the emissiveness of some lights, but was easy enough.

• Learned Shapekeys. Useful for pushing in surfaces and animating simple movements without rigging etc. Like the mattress is being pushed up and down in accordance with Nina's movements through shapekeys.

• Refined the animation itself. It's less just a pumping loop and more of a;
- Pump up
- Rebound
- Pump down
- Rebound
- Rest
- Loop

That little rest before the loop kind of breaks up the looping. 


EDITS

• Further edits on Goddess pieces.

Files

Comments

FolkloreGuy

Looking great, much more organic movement, even with Nina being untextured it's sexy. And the goddesses... wow. Also, cushion-doggo!

David Barger

Love it! Last 2 photos are my favorite! 😍

slop_art

In my extremely humble and uneducated opinion. The animation itself is probably of higher quality right now than 50% of the content out there. There's squishes, there's pulls, there's physics, there's interaction with the environment, the hog has like the skin moving back and forth. I just need to try and stick to it for a while and add even more movement to everything. 🫠

FolkloreGuy

It surely has. With this being you starting out in Blender, I'm super excited where it will lead 🙂