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• Shortened the animation to be loopable. I don't think I will do a large climax for this first animation; I'm cutting the end part, basically.

• Not doing fluid simulations because they're more suitable for larger bodies of water, like oceans and the like. A particle system is a lot more flexible and controllable for semen, orgasms, squirts and spit. There's also the fact that liquid sims on this small scale require a lot more resolution to simulate realistically, a lot more time to simulate and a lot more hard drive space. Baking simulations can take up multiple GB's of HDD space.

• Re-rigged Nina's hair. The front bangs were broken after automating the rigging, so I had to go back and re-rig it manually. I need to rig it again and clean the entire thing up after this, but it's working and moving around right now for what we need.

• Started lighting preliminary lighting and shading. Obviously, Nina's shaders are completely broken so I'll have to replace most of what's been done already. Their skin is definitely not reacting correctly and it's just not looking correctly at all.

• I'm a little bit on the fence about rebuilding Nina's Blender shaders myself to get a better understanding of shading, since they're broken right now anyways.

• Some progress on the goddess renders. These two have a very high-quality hair model; their renders take a significantly longer time to render because of those, some even reaching for the 15 hour mark for one render. So please, some patience with these.


I'm contemplating releasing some Goddess content in smaller chunks. Maybe per character? A smaller Rhiann piece, a smaller Ahnima piece. Instead of everything at the same time. Good idea?

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Comments

FolkloreGuy

Smaller releases sound great! Gonna miss the Nina climax, but for a first animation, keeping it simple is probably good. Excited for it!

slop_art

Better to tackle one thing at a time first. Let me do a couple of loops, add another character, try some different positions and then really focus on a proper climax. I'll look into setting up some smaller releases in the meantime. 😊 Thanks for the longlasting support.

David Barger

I like the smaller chunks idea sounds great! :)

Rikyla

Always a good day seeing a smiley face in the Wips 8). 15 hours? Sheeeeeesh. You'll have my patience! I think it will be perfectly fine spreading out the releases. It will give more time for the individual character to get exposure both here and on social media instead of throwing it all at once. Doing it on a per character basis, the images get proper time to be admired for all the detail they have. Plus, it will also be a nice stream of content to combat any downtime you may have with animation work and other additional sets in the background. Obviously, can't do much when the PC is off, but with the posts focusing on just a character at time, you can maybe sqeeuze in that house cleaning/PC clean you mentioned recently before or after one of the character posts.

slop_art

Great! I'll look into some appropriate timings for releases and how to do it. Because Patrons know like "oh these are goddesses in the lore of SloP" or something. But the general audience doesn't know these things. I'll have a think about how to present these properly. With context and all that.

slop_art

just a small little smiley fella. 8> I just need to get the motivation to stop actual work and clean this place up. I've also been just filling my hard drives over the last year and I've not cleaned those properly in a while. They're all slowly filling up. Great, thanks for chiming in on the releases! I'll look for a way to properly release them with the context they need.

Valnir

Smaller releases sound wonderful. The more free time to relax, chill and rest the better. Nina is so damn hot, I wish I had a partner like her. Thank you so much for these WIP images, they made my day.