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I usually spend my weekends rendering, so I was able to get pretty far in the rendering process for the new girl and Nina in his apartment.

I'm "out of office" this week for two days, so I'm learning how to be able to do multiple renders during the time that I'm away. Hopefully nothing burns down whilst I'm gone and that set should be done rendering when I'm back.


I've also noticed a lot of people not knowing the character names. That's not their fault, it's mine for not clearly stating them, so I'm working on some

detailed character sheets. They weren't popular when I did them last, but I'd rather have people know their names and their character traits.


So, a little bit of technical stuff, but I learned something new today; the dirt on Daria's skin is made out of two layers, called geoSHELLS, resting on top of her model. Usually this isn't a problem, but I'm also using a geograft for her penis.

A geograft, how my dumb brain understands it in simple terms, is a seperate model that's connected or grafted onto another model.

But DAZ doesn't like doing geoGRAFT and geoSHELLS together. It makes the render loop endlessly for some reason.

It ended up being fixed by looking into some UV's and hiding some parts of the geoSHELL that are unused or problematic. Anyways, thought I'd tell ya because things are getting stale a bit for me in DAZ, so when I stumble upon new problems and new things to learn, it excites me.

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