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Ardyn is available as a standalone race, you only have to pick his race in the racemenu, it's called Ardyn Izunia.

He is already set up and ready to go.

The follower is at the Shrine of Talos in Markarth. He has no custom armor, so be sure to give him something of your choice if you want.

You can adjust his settings via CK.

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By default, he uses vanilla body with vanilla skeleton. You can replace those with anything you want 'cause tastes differ and all that crap, following the way described below.

For the body models:

1. Go to "meshes\SC\0_Followers\000_Ardyn\Body" or
2. Drop your desired meshes there;
3. Drop your desired skeleton;
4. You're breathtaking.

For the body textures you need to do this:

1. Go to "textures\SC\0_Followers\000_Ardyn\Body";
2. Open your preferred textures and open default mod’s textures in an editor of your choice;
3. Copy-paste your textures on top of the mod’s ones;
4. Mask the neck seam of the mod’s textures;
5. If you get discoloration between the body and the seam, or the specular is too strong/faint, or whatever - adjust that first to better fit the seam color;

6. Merge and save;
7. You're amazing.

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Ardyn has no weight slider. His default weight is 0.

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If you have any issues with her - let me know.

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Credits:

Squeenix - heads;
ShinglesCat – porting.

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Terms of use:

- Don't do anything stupid or offensive;
- Don't reupload anywhere else;
- You're free to make patches and what not, just link back to this page.

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Update 26.05.2021: (maybe) fixed inferior skyrim's rendering

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Comments

Anonymous

Not being recognized as a vampire

shinglescat

And won't be, there's no dedicated vampire race, also no dependency on the race compatibility mod.