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It looks like the last release of Hyrule Conquest ended up being mostly stable. A few minor bugs are still floating around, which I will try and patch when time permits. For the last several months I have stated that I wished to back away from Hyrule Conquest to focus on other projects, so does this mean Hyrule Conquest is at an end?

Future Plans

Through some convincing from a few fans of mine, I do not think I will be leaving Hyrule Conquest permanently as I planned.  0.15 and its patch will not be the final version of this game. Despite that, there are going to be a lot of changes as to how I go about working on Hyrule Conquest from this point on. I will try to sum them all up into bullet points:

- I still will probably be taking some kind of hiatus from this project. I really need a break.

- Star Fox Event Horizon is my priority and for the foreseeable future it will always come first.

- Due to my focus on Star Fox, Hyrule Conquest will be treated as a "free time" project. Updates will not be as frequent as they have been for the last decade. As such, I suggest being careful with becoming or staying a patron has you may go half a year without any kind of releases.

- For years I have divided up Hyrule Conquest into chunks to work on sequentially, usually in the form of doing pairs of factions at a time. I will be abandoning this approach and will instead work on whatever my current whim is. This will likely result in a much more haphazard sense of progress.

- There is no longer any intent to make any kind of campaign or story mode. The time needed to do this is absolutely insane and I simply cannot invest the time needed while working on other projects. For the foreseeable future this will just be a Skirmish/Multiplayer only mod. Considering this was already the priority before I decided to step away from the project, nothing will change in the short term.

I do want to take a little extra time here to thank all of the fans, patrons, and players who have supported this project over the years. About half a decade ago, Hyrule Conquest had thousands of downloads monthly and a very nice active multiplayer community in the hundreds. While those numbers have declined greatly in the last few years, that is more than I could have ever hoped for when I started back in 2011. I appreciate that there are many people who took interest in my strange and unorthodox depiction of the Zelda universe. It is a shame that this project never actually caught on with the general Zelda fandom in the same way that Star Fox Event Horizon has, but ultimately having a dedicated and niche audience is still a great thing and it's worth at least saying thank you for that.

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