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So, what did I do this week? Re-read the title... Although, much less work than a dog would've been (according to my parents reminders of my [lack of] caring for my childhood pet dog)

I did get some things done on the game, mostly coding. I'm working on Haley so added in her suitors code, and organized her sex-events, and stats. Fertility now gives a bonus blocking other men from sexing the women (50 max out of 200 possible points, so significant)

Another minor note is I added in some anti-cheating code. Nothing that a hacker couldn't get around, but it should stop basic F12 cheaters. However, this means if your playstyle includes 'redoing' bad days, do not click your mouse outside the game screen... or it will save and you can't redo it! Ctrl+R or clicking the reload button works fine.

Also, been fine-tuning the Journal Details about each woman. Easy-mode shows everything, Normal shows when you learn about the woman, and Hard only shows what you've done to the woman. Here's a quick image (hard-mode) for non-patrons who missed the last two posts:

There's still much to do behind the scenes on Haley, including drawing her expressions and finding suitable audio for her personality. End of month is fast approaching but I am hoping to get the Vibrator sex-option working before then. It will raise the woman's horniness to 75% (so, you don't need to use two actions to make her horny enough to cheat on hard-mode) We'll see what I can get done. Sept. 4 should be the next playable release date.

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