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Which skin type do you find most suitable for both desktop mode and VR mode? Here I developed new textures and I'm not really sure - which one you like more: realistic with stains, impurities and scars (left) or the "instagram" version (right) - everything is softer and significantly less impurities. Or even less or more?

Check the both faces and give me/us feedback (this is all about the face - the body is not processed)

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vecterror

...You have to watch the textures ingame - the screenshot cant show all the details!

Anonymous

Realistic Skin x100

VRWanderer

Realistic skin, it adds more to immersion.

Just4vam

depends. when the shadows in the texture can only look good from 1 light direction, it breaks immersion. The "real skin" only looks good from a distance in VR in my opinion.

vecterror

OK - I think so too - only I want to build textures that have their own UV and bump maps - so the incidence of light and shine are no longer drawn by the texture itself. The texture in this case is very high definition - so you can look at the skin very closely.

Anonymous

Desktop mode, difficult to tell at a distance, but close up Real took the lead. VR mode, Realskin was a hands up winner. This is solely based on the provided scene, I did not play with lighting.

Trisha

In general (personally at least); for VR I like whatever gives the feeling of reality, so higher definition with realistic imperfections is 95% of the time my preference. (I guess it could be termed the "girl nextdoor effect" - she is less perfect than the model in playboy - and yet more believable/visceral).

Xymox

realistic

Donstickton

I'd say, If you can do both, then do both... I'm sure there's lots of times one or the other would be better depending on the scene.