Weekly Report (Patreon)
Content
Lust Epidemic was updated earlier today. If you haven't had a chance yet, check out the new versions. Lust Epidemic's main story will be coming to a close soon, but the "sex chamber" girls will be added to the game in the weeks following as Treasure of Nadia begins releases.
Expect the first demo release of ToN to happen around mid-October. To hold you over, here's a sneak peak...
Click here to watch a short video clip showing some of the menu transition testing.
This is the general store at Cape Vedra called "SquallMart". Here you can buy tools, consumables, equipment, home renovations, and outfits. It's all a work in progress, but as you can see there are some slick transitions and nifty visuals you can expect from the new game.
So much of the game has been completed so far and the only major projects left is to animate all the sequences for the 1st update.
I'm excited about the new animation process. Thanks to some new engine modifications I have overhauled the entire animation pipeline to allow more resources to be put into animation and less resources into clunky implementation. This may be a surprise to you, but for every 1 day animating, and entire day is needed to implement that animation into the game. Using new processes, animation can be implemented in minutes allowing significantly more focus on creating smoother, higher quality animations with much more detailed environments.
I'll continue to post more screenshots and video every week as we approach the release of Treasure of Nadia.
Thanks for the support! All of this is only possible because of you!