Weekly Update (Patreon)
Content
The next update for Lust Epidemic is this Saturday. I may be able to release it early though since I'm ahead of schedule (I did actually take a day off last week... mostly off).
I've got lots I want to do in 2019. First off, I've been working on a home page for over a year now that I plan on opening up sometime in early 2019. It will basically be a prettier version of the Patreon homepage (debatable). It's not going to offer must at first, but it could be the start of something cooler. (The story behind this webpage could fill a book lol)
I'll also be releasing an Android version of Lust Epidemic, if all goes well. I've recently put a short in-browser Demo on Newgrounds and will also be looking to provide special releases as free public builds for people who want to see what the game is all about.
Although there is no way to know for sure when Lust Epidemic will be finished, as it can expand into infinity if there is enough story to keep telling, I did originally estimate a completion date in 2019. With each game I've made over the last couple years I've always tried to learn and improve and I've been working a bit on the first seeds of a new game development process.
Lust Epidemic was a huge improvement over My Summer (IMO), but even as happy as I've been with it, I am constantly taking notice of ways to improve aspects of game-making to increase the quality without increasing the development time.
Whether it be a direct sequel or some other connected game, late 2019 will bring something I'm sure. And I'll be aiming to blow everyone's minds!
Happy new year everyone!